![]() ![]() Normal - 0 / Hard - 0 / Suicidal - 0 / HOE - 0 ![]() Movement speed is randomized within ± 10% range and further modified by a multiplier based on difficulty. ![]() On higher difficulties, Sirens have a chance to enrage upon sighting the players, and have a chance to enrage when shot. Sirens move slowly when docile, and sprint when enraged.
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